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451.
▲
Show HN: Kubernetes as a back-end for OpenFaaS
(github.com/alexellis)
194 points
alexellisuk
9 years ago
67 comments
452.
▲
OpenFeature – a vendor-agnostic, community-driven API for feature flagging
(github.com)
194 points
gjvc
2 years ago
64 comments
453.
▲
Show HN: Kitty – A modern, hackable, featureful, OpenGL based terminal emulator
(github.com/kovidgoyal)
192 points
aumerle
9 years ago
88 comments
454.
▲
PortableGL: An implementation of OpenGL 3.x-ish in clean C
(github.com/rswinkle)
185 points
kk6mrp
4 years ago
52 comments
455.
▲
Permafrost engine – An OpenGL RTS game engine written in C
(github.com/eduard-permyakov)
181 points
rysertio
3 years ago
70 comments
456.
▲
VkFFT: Vulkan/CUDA/Hip/OpenCL/Level Zero/Metal Fast Fourier Transform Library
(github.com/DTolm)
173 points
thunderbong
3 years ago
39 comments
457.
▲
Use OpenGL to get more RAM
(github.com/graphitemaster)
149 points
devbug
10 years ago
55 comments
458.
▲
Show HN: Permafrost Engine – OpenGL 3.3 Real Time Strategy Engine in C
(github.com/eduard-permyakov)
144 points
epermyakov
8 years ago
25 comments
459.
▲
Code, Eval, Play, Loop – Common Lisp OpenGL Environment
(github.com/cbaggers)
139 points
_zhqs
11 years ago
18 comments
460.
▲
How OpenGL works: software rendering in 500 lines of code
(github.com/ssloy)
133 points
WoodenChair
10 years ago
11 comments
461.
▲
CEPL: A lispy and REPL-friendly Common Lisp library for working with OpenGL
(github.com/cbaggers)
109 points
podiki
4 years ago
8 comments
462.
▲
Ion: Cross-platform OpenGL library from Google
(github.com/google)
91 points
rtsuk
10 years ago
45 comments
463.
▲
Glitter – Dead-simple boilerplate for OpenGL
(github.com/Polytonic)
68 points
Polytonic
11 years ago
16 comments
464.
▲
Magnum: C++11/C++14 and OpenGL Graphics Engine
(github.com/mosra)
64 points
adamnemecek
10 years ago
20 comments
465.
▲
Show HN: OpenGL-Shader Tutorial in form of a detailed documented sample project
(github.com/MauriceGit)
58 points
EllipticCurve
10 years ago
7 comments
466.
▲
GLIntercept – An OpenGL function call interceptor for Windows
(github.com/dtrebilco)
57 points
rocky1138
10 years ago
15 comments
467.
▲
Show HN: Demo of Agent Based Model on GPU with CUDA and OpenGL (Windows/Linux)
(github.com/KienTTran)
55 points
ktt8788
3 years ago
21 comments
468.
▲
Show HN: Reverse perspective camera for OpenGL (Three.js)
(github.com/bntre)
52 points
bntr
7 months ago
8 comments
469.
▲
A simple Minecraft clone written in C using modern OpenGL
(github.com/fogleman)
47 points
tirrex
3 years ago
3 comments
470.
▲
Experimental OpenCL Voxel Rendering via Clojure REPL (2013)
(github.com/thi-ng)
29 points
jonnybgood
11 years ago
1 comment
471.
▲
Fidget – Figma based UI library for Nim, with HTML and OpenGL back ends
(github.com/treeform)
24 points
giancarlostoro
4 years ago
2 comments
472.
▲
Sol-R – A CUDA/OpenCL-based realtime ray-tracer
(github.com/favreau)
19 points
cyrille_favreau
8 years ago
1 comment
473.
▲
glTF: Runtime asset format for WebGL, OpenGL ES, and OpenGL
(github.com/KhronosGroup)
18 points
wolfgke
12 years ago
13 comments
474.
▲
Show HN: Make sure your OpenClaw isn't doing things it's not supposed to
(claw.armoriq.ai)
18 points
vaibhavb007
2 months ago
5 comments
475.
▲
JetBrains is openly supporting Ukraine
(github.com/vshymanskyy)
14 points
afandian
4 years ago
discuss
476.
▲
Dlprimitives: Deep Learning Primitives and Mini-Framework for OpenCL
(github.com/artyom-beilis)
12 points
lnyan
3 years ago
discuss
477.
▲
Magnum: 2D/3D graphics engine written in C++11/C++14 and modern OpenGL
(github.com/mosra)
12 points
ingve
8 years ago
discuss
478.
▲
Show HN: Relay – The open-source Claude Cowork for OpenClaw
(github.com/SeventeenLabs)
11 points
chrislxy
2 months ago
23 comments
479.
▲
Show HN: Arraymancer v0.4, Nim tensor library now with OpenCL and Keras-like API
(github.com/mratsim)
11 points
mratsim
8 years ago
4 comments
480.
▲
Show HN: PicoClaw – lightweight OpenClaw-style AI bot in one Go binary
(github.com/mosaxiv)
11 points
mosaxiv
4 months ago
discuss
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