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451.
▲
Art.sy Open Source
(artsy.github.com)
82 points
zende
13 years ago
21 comments
452.
▲
An Easter egg with curl at Artsy
(artsy.github.com)
6 points
mixonic
13 years ago
discuss
453.
▲
The Impact of Heroku's Routing Mesh and Random Routing
(artsy.github.com)
3 points
jimm
13 years ago
discuss
454.
▲
Erlang Garbage Collector (internal doc)
(github.com/erlang)
3 points
srijan4
8 years ago
discuss
455.
▲
Testing for CSS3 3D Transform support: Feature detection vs user agent sniffing
(artsy.github.com)
2 points
zamiang_brennan
14 years ago
discuss
456.
▲
Replacing !# Routes With PushState Using Backbone.js
(artsy.github.com)
2 points
carterac
14 years ago
discuss
457.
▲
Art.sy's Technology Stack
(artsy.github.com)
1 point
jashkenas
14 years ago
discuss
458.
▲
How to start small with big data and Google analytics
(artsy.github.com)
1 point
abfabry
14 years ago
discuss
459.
▲
Reliably Testing Asynchronous UI
(artsy.github.com)
1 point
dblock
14 years ago
discuss
460.
▲
Using Chef to Deploy Satellite Heroku Instances on EC2
(artsy.github.com)
1 point
dblock
14 years ago
discuss
461.
▲
AIJack: Security and Privacy Risk Simulator for Machine Learning
3 points
syumei
3 years ago
1 comment
462.
▲
Innovating in the liberal arts: code as language at Bard College
(github.com/blog)
2 points
dguo
9 years ago
discuss
463.
▲
Show HN: I wrote my own RTS game engine in C
(github.com/eduard-permyakov)
1102 points
epermyakov
5 years ago
262 comments
464.
▲
OpenRA: Open-source RTS game engine for games such as Command and Conquer
(github.com/OpenRA)
377 points
trymas
4 years ago
80 comments
465.
▲
The BEAM Book – A Description of the Erlang RTS and the Virtual Machine BEAM
(github.com/happi)
336 points
weatherlight
9 years ago
14 comments
466.
▲
Cool-retro-term: terminal emulator which mimics look and feel of CRTs
(github.com/Swordfish90)
298 points
michalpleban
6 months ago
118 comments
467.
▲
Electronic Arts Standard Template Library for C++ Open Sourced
(github.com/electronicarts)
207 points
hising
10 years ago
57 comments
468.
▲
Permafrost engine – An OpenGL RTS game engine written in C
(github.com/eduard-permyakov)
181 points
rysertio
3 years ago
70 comments
469.
▲
Mindustry: Automation Tower Defense RTS with Deep Strategy and Modding
(github.com/Anuken)
75 points
Phase_Flux
2 years ago
11 comments
470.
▲
Electronic Arts is using Erlang
(github.com/Eonblast)
62 points
old_sound
15 years ago
20 comments
471.
▲
Glisp: A Lisp-Based Design Tool Bridging Graphic Design and Computational Arts
(github.com/baku89)
54 points
Syntheticate
5 years ago
6 comments
472.
▲
Liberation Circuit – FOSS RTS/programming game
(github.com/linleyh)
29 points
Bondi_Blue
3 years ago
discuss
473.
▲
Beyond All Reason – open-source RTS game built on top of the Recoil RTS Engine
(github.com/beyond-all-reason)
18 points
shiryel
a year ago
4 comments
474.
▲
EASTL: Electronic Arts Standard Template Library
(github.com/electronicarts)
16 points
ingve
10 years ago
1 comment
475.
▲
Beyond All Reason: open-source RTS game built on top of the Spring RTS Engine
(github.com/beyond-all-reason)
10 points
ingve
4 years ago
discuss
476.
▲
Show HN: I am self-hosting a time-sorted list of top STEM, Arts and Design posts
(limereader.com)
4 points
busymom0
7 months ago
2 comments
477.
▲
Show HN: Pwneye – discovering and accessing IP cameras (ONVIF/RTSP)
(github.com/Hackerest)
4 points
mcisternino
2 months ago
discuss
478.
▲
Pherowar – Ant Colony RTS game for developers
(github.com/charlestrodet)
4 points
charlestrodet
8 months ago
discuss
479.
▲
Show HN: I'm transitioning from software into the arts. Here's the gist
(gist.github.com)
4 points
anon1253
4 years ago
discuss
480.
▲
Electronic Arts Project for Async-Await Methods in the JVM
(github.com/electronicarts)
4 points
pjmlp
8 years ago
discuss
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