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451.
▲
Doom and Doom II Games Recompiled with Web Assembly
(github.com/UstymUkhman)
3 points
UstymUkhman
7 years ago
1 comment
452.
▲
Dark – Dart / WebGL Doom Level Renderer
(github.com/xNotch)
3 points
tmanderson
12 years ago
discuss
453.
▲
Horse that fades in as you doomscroll (Userscript)
(gist.github.com)
3 points
trms
3 months ago
discuss
454.
▲
Show HN: Voice-coded a Doom-scroll Hacker News (Twitter-style feed)
(youtube.com)
3 points
imprisonedmind
3 months ago
discuss
455.
▲
RustEd: Open-source Doom map editor written in Rust
(github.com/EricsonWillians)
3 points
klaussilveira
a year ago
discuss
456.
▲
Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
(github.com/RobertBeckebans)
3 points
jakearmitage
3 years ago
discuss
457.
▲
Simple Zig+C for WASM audio and graphics (with obligatory doom-in-browser demo)
(github.com/ringtailsoftware)
3 points
trj
3 years ago
discuss
458.
▲
Kill Kubernetes Pods by Playing Id's Doom
(github.com/storax)
3 points
JordanTen
4 years ago
discuss
459.
▲
Tweet2Doom: A Twitter bot that plays Doom
(github.com/ggerganov)
3 points
ggerganov
5 years ago
discuss
460.
▲
Inverse Graphics–Convolutional neural networks are doomed
(github.com/bourdakos1)
3 points
dirtPUNK
8 years ago
discuss
461.
▲
Show HN: I built a tool that broke my 15-year doomscrolling habit in one week
(tolerance.lol)
2 points
wduncan
4 months ago
3 comments
462.
▲
Ada Doom3 – re-engineered id-tech 4 engine in Ada
(github.com/AdaDoom3)
2 points
stesch
13 years ago
discuss
463.
▲
Show HN: I built a $3/yr AI workflow to stop doomscrolling Twitter for tech news
2 points
JustinLee-DEV
2 months ago
discuss
464.
▲
Show HN: MontaukOS - Hobbyist OS with a desktop, networking, HTTP, and DOOM
(github.com/danihamm)
2 points
danihamm
3 months ago
discuss
465.
▲
Show HN: Site Blocker – 30 line Chrome extension to prevent doomscrolling
(github.com/Chun-Yang)
2 points
yang2007chun
9 months ago
discuss
466.
▲
Gore: Pure Go minimal Doom implementation
(github.com/AndreRenaud)
2 points
thunderbong
a year ago
discuss
467.
▲
pdfdoom: Doom in a PDF (as ASCII art)
(github.com/ThomasRinsma)
2 points
lnyan
a year ago
discuss
468.
▲
Doom on IPU
(github.com/jndean)
2 points
joshlk
2 years ago
discuss
469.
▲
DX12/Vulkan Doom 3 port with Blender maps
(github.com/RobertBeckebans)
2 points
jakearmitage
3 years ago
discuss
470.
▲
Show HN: Tiny OS that boots to LLAMA2, has DOOM and easter eggs
(github.com/trholding)
2 points
AMICABoard
3 years ago
discuss
471.
▲
Q-Zandronum: A modern netcode implementation for Doom Multiplayer
(github.com/IgeNiaI)
2 points
jakearmitage
3 years ago
discuss
472.
▲
Odamex – Online Multiplayer Doom
(github.com/odamex)
2 points
ecliptik
4 years ago
discuss
473.
▲
A VS Code extension that shows you a Doom 'ouch face' based on errors in code
(github.com/virejdasani)
2 points
crescit_eundo
4 years ago
discuss
474.
▲
FastDoom: A Doom port for DOS optimized for 386 and 486
(github.com/viti95)
2 points
elvis70
5 years ago
discuss
475.
▲
DIYDoom: An attempt to understand how DOOM engine works
(github.com/amroibrahim)
2 points
doppp
7 years ago
discuss
476.
▲
Arnold – DOOM Agent
(github.com/glample)
2 points
stablemap
8 years ago
discuss
477.
▲
Doom Emacs – Emacs for the stubborn martian vimmer
(github.com/hlissner)
2 points
yankcrime
9 years ago
discuss
478.
▲
Porting Doom to ESP32-P4 Using Doom Generic
(github.com/alexkid77)
1 point
alexkid777
2 months ago
1 comment
479.
▲
Show HN: I built a local-first URL redirector to stop doomscrolling
(github.com/jordanblakey)
1 point
jordan_blakey
6 months ago
1 comment
480.
▲
Play a hidden framebuffer Doom on TempleDOS
(github.com/trholding)
1 point
AMICABoard
3 years ago
1 comment
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