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451.
▲
Full v0, Cursor, Manus, Same.dev, Lovable, and etc. System Prompts
(github.com/x1xhlol)
4 points
jakozaur
a year ago
discuss
452.
▲
Portable, low latency, retained-mode GUI library in C++
(github.com/ttauri-project)
4 points
jakearmitage
5 years ago
discuss
453.
▲
Zrythm – Open-Source DAW
(github.com/zrythm)
4 points
jakearmitage
6 years ago
discuss
454.
▲
Intel Management Engine JTAG Proof of Concept
(github.com/ptresearch)
4 points
jakobdabo
8 years ago
discuss
455.
▲
Orleans – Distributed Virtual Actor Model v1.4
(github.com/dotnet)
4 points
amir-jakoby
9 years ago
discuss
456.
▲
Show HN: ClaudeOS – What if Claude Code managed your operating system?
(github.com/jacopone)
3 points
jak0
3 months ago
10 comments
457.
▲
CSS Pokémon Cards
(github.com/simeydotme)
3 points
jakey_bakey
2 years ago
1 comment
458.
▲
QWPython: QuakeWorld dedicated server with game logic translated to Python
(github.com/barryp)
3 points
jakearmitage
3 years ago
discuss
459.
▲
Rbdoom3, open source fork of Doom 3 BFG, ported to DX 12 and Vulkan via NVRHI
(github.com/RobertBeckebans)
3 points
jakearmitage
3 years ago
discuss
460.
▲
Libunifex: Async I/O library with io_uring support
(github.com/facebookexperimental)
3 points
jakearmitage
6 years ago
discuss
461.
▲
Modern OpenGL and SDL project wizard
(github.com/giomatfois62)
3 points
jakearmitage
6 years ago
discuss
462.
▲
PostgreSQL-Native Recommendation System
(github.com/MNoorFawi)
3 points
jakearmitage
6 years ago
discuss
463.
▲
An authorization mechanism a la crypto-ledgers but available for VISA/Stripe
(github.com/overhide)
3 points
jakub_ner
7 years ago
discuss
464.
▲
Hash URI scheme for content addressable storage
(github.com/hash-uri)
3 points
jakeogh
7 years ago
discuss
465.
▲
Show HN: Locreq – a nicer way to require local project modules in Node
(github.com/sealcode)
3 points
jan-jakub
10 years ago
discuss
466.
▲
Python library for representing really, really, ridiculously large numbers
(github.com/thoppe)
3 points
severe_jazz
10 years ago
discuss
467.
▲
Mommy's here to support you, in any shell, on any system
(github.com/fwdekker)
2 points
jakelazaroff
5 months ago
2 comments
468.
▲
Cross-platform open-source game engine with C# support and Unity-like editor
(github.com/rbfx)
2 points
jakearmitage
4 years ago
1 comment
469.
▲
Open source games can combat cheats with machine learning models
(github.com/etlegacy)
2 points
jakearmitage
4 years ago
1 comment
470.
▲
TypeScript linter plugin for SublimeText
(github.com/lavrton)
2 points
jakerella86
11 years ago
discuss
471.
▲
Show HN: Souvenir.js, a memoization decorator for unobtrusive caching
(github.com/MakerStudios)
2 points
jakiestfu
13 years ago
discuss
472.
▲
ExpressiveMD – A typed, language agnostic, MD templating engine for the future
(github.com/xray)
2 points
jakelamb
5 months ago
discuss
473.
▲
Show HN: llm.sh – LLMs in the command line in 45 lines of bash
(github.com/koogle)
2 points
jakobfrick
a year ago
discuss
474.
▲
Source code of the NHS Covid-19 iOS app
(github.com/ukhsa-collaboration)
2 points
jakey_bakey
2 years ago
discuss
475.
▲
Tabulator: Interactive Data Grid for JavaScript (No React, No Vue)
(github.com/olifolkerd)
2 points
jakearmitage
2 years ago
discuss
476.
▲
DX12/Vulkan Doom 3 port with Blender maps
(github.com/RobertBeckebans)
2 points
jakearmitage
3 years ago
discuss
477.
▲
Show HN: A super simple Python module for working with URIs
(github.com/fawek)
2 points
jakubw
14 years ago
discuss
478.
▲
Q-Zandronum: A modern netcode implementation for Doom Multiplayer
(github.com/IgeNiaI)
2 points
jakearmitage
3 years ago
discuss
479.
▲
Supervisord in Rust
(github.com/ccqpein)
2 points
jakearmitage
3 years ago
discuss
480.
▲
FreeTAK: Open-source server for connecting TAK clients
(github.com/FreeTAKTeam)
2 points
jakearmitage
3 years ago
discuss
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