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421.
▲
No-doomscroll: Ad-block filter lists to hide social media feeds
(github.com/ZenPrivacy)
7 points
anfragment
4 months ago
discuss
422.
▲
Show HN: I made a Doom-like game fit inside a QR code
(github.com/Kuberwastaken)
531 points
kuberwastaken
a year ago
136 comments
423.
▲
WebAssembly from Scratch: From FizzBuzz to DooM
(github.com/diekmann)
527 points
popitter
5 years ago
89 comments
424.
▲
Show HN: KiDoom – Running DOOM on PCB Traces
(mikeayles.com)
362 points
mikeayles
6 months ago
49 comments
425.
▲
Show HN: My from-scratch OS kernel that runs DOOM
(github.com/UnmappedStack)
320 points
UnmappedStack
a year ago
81 comments
426.
▲
4D Doom
(github.com/danieldugas)
286 points
chronolitus
2 months ago
80 comments
427.
▲
Kube Doom, Kill Kubernetes Pods Using Id's Doom
(github.com/storax)
257 points
nfrankel
6 years ago
80 comments
428.
▲
Show HN: A simple Unix-like operating system that runs Doom
(github.com/ozkl)
233 points
ozkl
7 years ago
42 comments
429.
▲
Helion: A modern fast paced Doom FPS engine in C#
(github.com/Helion-Engine)
198 points
klaussilveira
a year ago
67 comments
430.
▲
Show HN: Doom port to pure Go – Gore
(github.com/AndreRenaud)
148 points
EstIgnavus
10 months ago
42 comments
431.
▲
Quandoom: A port of DOOM for a quantum computer
(github.com/Lumorti)
134 points
lgtx
2 years ago
45 comments
432.
▲
Chaos Bernie: Delete Azure resources by playing Doom
(github.com/secureworks)
109 points
vada
4 years ago
10 comments
433.
▲
Show HN: Wadzilla. Play DOOM in Zork
(github.com/scottvr)
94 points
ycombiredd
2 years ago
51 comments
434.
▲
Doom on the Commodore VIC-20
(github.com/Kweepa)
64 points
rocky1138
13 years ago
17 comments
435.
▲
Show HN: I built a RISC-V emulator that runs DOOM
(github.com/lalitshankarch)
50 points
Flex247A
a month ago
4 comments
436.
▲
RealDOOM: Doom Ported to 16-bit Real Mode
(github.com/sqpat)
46 points
klaussilveira
a year ago
6 comments
437.
▲
Show HN: Gore – A Doom Engine Port in Go
(github.com/AndreRenaud)
9 points
EstIgnavus
a year ago
2 comments
438.
▲
Show HN: I put my résumé into a DOOM WAD
(github.com/adamrmelnyk)
7 points
armSixtyFour
4 years ago
1 comment
439.
▲
Show HN: Doom 1993 Preprocessing Animations
(github.com/7thSamurai)
6 points
7thSamurai
4 years ago
discuss
440.
▲
Doom port for DOS, optimized to be as fast as possible
(github.com/viti95)
5 points
royjacobs
2 years ago
3 comments
441.
▲
Ethereal – my OS from scratch with a GameBoy emulator and DOOM
(github.com/sasdallas)
5 points
techdude17
a year ago
1 comment
442.
▲
UEFI Doom
(github.com/Cacodemon345)
5 points
anotherhue
3 years ago
1 comment
443.
▲
Show HN: MontaukOS – A hobbyist OS in C++ with a GUI, networking, and DOOM
(github.com/danihamm)
4 points
danihamm
3 months ago
1 comment
444.
▲
NtDOOM: Doom Running in the NT Kernel
(github.com/NSG650)
4 points
Banditoz
3 years ago
discuss
445.
▲
Show HN: The DOOM Fire Kata
(github.com/codr7)
4 points
codr7
7 years ago
discuss
446.
▲
Show HN: I built a PHP-to-native compiler (written in Rust); now it runs DOOM
(github.com/illegalstudio)
3 points
nahime
2 months ago
3 comments
447.
▲
Beebdoom: Port of Doom to the BBC Microcomputer
(github.com/dudleysoft)
3 points
als0
a year ago
1 comment
448.
▲
Helion: Doom engine rewritten from scratch in C#
(github.com/Helion-Engine)
3 points
klaussilveira
a year ago
1 comment
449.
▲
Show HN: Tweet2Doom – A Twitter bot that plays Doom
(github.com/ggerganov)
3 points
ggerganov
5 years ago
1 comment
450.
▲
Doom and Doom II Games Recompiled with Web Assembly
(github.com/UstymUkhman)
3 points
UstymUkhman
7 years ago
1 comment
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