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361.
▲
The game industry's disposable workers
(polygon.com)
6 points
rglovejoy
9 years ago
discuss
362.
▲
Microsoft cancels Fable Legends, plans to shut down Lionhead Studios
(polygon.com)
6 points
olig15
10 years ago
discuss
363.
▲
A Seattle supergroup of developers is trying to crack VR's trickiest problems
(polygon.com)
6 points
aaronbrethorst
10 years ago
discuss
364.
▲
Mad Catz CEO and chairman resign day before earnings report
(polygon.com)
6 points
doppp
10 years ago
discuss
365.
▲
Nintendo's Shigeru Miyamoto Explaining World 1-1
(polygon.com)
6 points
sanj
11 years ago
discuss
366.
▲
iOS is destined to be a hardcore gaming platform
(polygon.com)
5 points
chillericed
13 years ago
7 comments
367.
▲
Classic card game Dominion is getting a scary good new AI (2021)
(polygon.com)
5 points
rdw
2 years ago
4 comments
368.
▲
Skibidi Toilet studio looking to flush out imitators in court
(polygon.com)
5 points
politelemon
a year ago
3 comments
369.
▲
Google still has no idea how to pitch Stadia
(polygon.com)
5 points
adrian_mrd
7 years ago
3 comments
370.
▲
Former Valve initiative CastAR shuts down
(polygon.com)
5 points
stesch
9 years ago
3 comments
371.
▲
Mario Kart 8 is outselling Mario Kart World now
(polygon.com)
5 points
01-_-
9 months ago
2 comments
372.
▲
Games Publishers in Trouble
(polygon.com)
5 points
HellDunkel
3 years ago
2 comments
373.
▲
Why Tears of the Kingdom’s bridge physics have game developers wowed
(polygon.com)
5 points
mch82
3 years ago
2 comments
374.
▲
Assassin’s Creed Unity: Ubisoft can’t help rebuild Notre-Dame cathedral
(polygon.com)
5 points
Tomte
5 years ago
2 comments
375.
▲
Diablo: Immortal broke the unspoken rules of Blizzard, and BlizzCon
(polygon.com)
5 points
bryanrasmussen
8 years ago
2 comments
376.
▲
Steam developers speak: Maximum profits for Valve, minimum responsibilities
(polygon.com)
5 points
Impossible
8 years ago
2 comments
377.
▲
Telltale hit with class-action lawsuit for breaking labor laws
(polygon.com)
5 points
rbobby
8 years ago
2 comments
378.
▲
Xbox's 2025 was pure chaos
(polygon.com)
5 points
ViktorRay
5 months ago
1 comment
379.
▲
Dragon's Dogma 2's combat is sloppy and unrefined – on purpose
(polygon.com)
5 points
PaulHoule
2 years ago
1 comment
380.
▲
Why Tears of the Kingdom’s bridge physics have game developers wowed
(polygon.com)
5 points
wolverine876
3 years ago
1 comment
381.
▲
Yes, Valve is still making games
(polygon.com)
5 points
Impossible
9 years ago
1 comment
382.
▲
Half-Life's writer reflects on his masterpiece
(polygon.com)
5 points
aaronbrethorst
10 years ago
1 comment
383.
▲
Vision of the future: Voxatron's high-priced gamble (2013)
(polygon.com)
5 points
bootload
10 years ago
1 comment
384.
▲
The $10M story of Crossy Road
(polygon.com)
5 points
gr2020
11 years ago
discuss
385.
▲
How Sega built the Genesis
(polygon.com)
5 points
uncletaco
11 years ago
discuss
386.
▲
How game devs can hire the best talent, even without salaries
(polygon.com)
5 points
aschearer
12 years ago
discuss
387.
▲
More than half a billion dollars worth of Destiny shipped by day one
(polygon.com)
5 points
jacquesm
12 years ago
discuss
388.
▲
A war game that actually feels like being in a war
(polygon.com)
5 points
smacktoward
12 years ago
discuss
389.
▲
Developer makes emotional plea to eliminate social injustice in games
(polygon.com)
5 points
jaimebuelta
12 years ago
discuss
390.
▲
Why you don't want an online mode
(polygon.com)
5 points
blt
12 years ago
discuss
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