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331.
▲
Show HN: Rusted Doom Launcher – Bringing Steam Experience to Doom Wads and Mods
(github.com/stared)
2 points
stared
5 months ago
discuss
332.
▲
FPC Doom
(github.com/PascalCorpsman)
2 points
andsoitis
a year ago
discuss
333.
▲
Iron Doom: Doom source port written in Rust
(github.com/Henrique194)
2 points
klaussilveira
a year ago
discuss
334.
▲
Universal Doom .exe
(github.com/nneonneo)
2 points
_Microft
2 years ago
discuss
335.
▲
Revolving Doors: Learning the Illumos Doors API
(github.com/robertdfrench)
2 points
espumaplas
3 years ago
discuss
336.
▲
RustDoom: Doom Renderer Written in Rust
(github.com/cristicbz)
2 points
klaussilveira
3 years ago
discuss
337.
▲
PoC of running Doom on top of GraalVM
(github.com/stepstone-tech)
2 points
pjmlp
4 years ago
discuss
338.
▲
RP2040 Doom
(github.com/kilograham)
2 points
PikelEmi
4 years ago
discuss
339.
▲
Turn two-bit doodles into fine artworks with deep neural networks
(github.com/alexjc)
2 points
tambourine_man
10 years ago
discuss
340.
▲
Build DOOM 3 for yourself
(github.com/id-Software)
2 points
shade23
11 years ago
discuss
341.
▲
Show HN: Start Providing OAuth, a base Rails App
(github.com/sethherr)
1 point
sethherr
11 years ago
1 comment
342.
▲
The Doom3 source code seems to contain a ScaleForm-like SWF player
(github.com/id-Software)
1 point
atesti
14 years ago
1 comment
343.
▲
Software to monitor and control garage doors via a raspberry pi
(github.com/andrewshilliday)
1 point
mjhea0
12 years ago
discuss
344.
▲
Doom-ASCII: Doom in the Terminal
(github.com/wojciech-graj)
1 point
tanelpoder
9 months ago
discuss
345.
▲
Show HN: Chrome extension uses VSCode core to run algo trading with AI alerts
(github.com/adam-s)
1 point
dataviz1000
a year ago
discuss
346.
▲
Doom-Like Game in DuckDB
(github.com/patricktrainer)
1 point
Swizec
a year ago
discuss
347.
▲
Iron Doom
(github.com/Henrique194)
1 point
klaussilveira
a year ago
discuss
348.
▲
Show HN: FakeDoom – software renderer written in C# and JavaScript
(github.com/kfdf)
1 point
kfuse
a year ago
discuss
349.
▲
Nix-doom-Emacs-unstraightened: Doom Emacs using Nix
(github.com/marienz)
1 point
vpt
2 years ago
discuss
350.
▲
Using GraalVM to run a Doom WASM port
(github.com/stepstone-tech)
1 point
lichtenberger
4 years ago
discuss
351.
▲
Embed Your Doom in Java with GraalVM WASM
(github.com/stepstone-tech)
1 point
lichtenberger
4 years ago
discuss
352.
▲
Rust Doom 1 and Doom 2
(github.com/cristicbz)
1 point
jakearmitage
6 years ago
discuss
353.
▲
Doom Renderer in Rust
(github.com/cristicbz)
1 point
jakearmitage
6 years ago
discuss
354.
▲
Neural Doodle: Turn your 2-bit doodles into fine artwork with deep neural networks
(github.com/alexjc)
1 point
doppp
8 years ago
discuss
355.
▲
Show HN: Word Doodle – A generative engine that turns text into dense doodle art
(j-ncel.github.io)
2 points
koalux
3 months ago
1 comment
356.
▲
Show HN: An adventure game in Z80 assembly for CP/M and ZX Spectrum
(github.com/skx)
63 points
stevekemp
2 years ago
9 comments
357.
▲
Show HN: Text adventure for CP/M – Lighthouse of Doom
(github.com/skx)
52 points
stevekemp
5 years ago
10 comments
358.
▲
Doom port for the GL-iNet GL-BE10000 Slate 7 Pro travel router
(github.com/atc1441)
6 points
speckx
a month ago
discuss
359.
▲
Porting Doom to Godot in 34 Lines of GDScript
(github.com/ashtonmeuser)
3 points
ashtonmeuser
2 years ago
1 comment
360.
▲
RESTful-Doom (An API hosted inside the Doom engine)
(github.com/jeff-1amstudios)
3 points
Yajirobe
5 years ago
discuss
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