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301.
▲
Two new Behavior-Driven Development libraries for Objective-C (Nu/MacRuby)
6 points
superalloy
15 years ago
1 comment
302.
▲
Show HN: Co-locating Debian Bullseye with an evil maid
6 points
reliefcrew
3 years ago
discuss
303.
▲
CrossUO- OpenSource First Linux/mac/win Ultima Online Client
5 points
Dayvigco
7 years ago
2 comments
304.
▲
Show HN: A state-based narrative engine for tabletop RPGs
(github.com/dkoepsell)
5 points
KoeppyLoco
4 months ago
discuss
305.
▲
First OpenSource native multiplatform (win/mac/Linux) client for Ultima Online
5 points
Riiem
7 years ago
discuss
306.
▲
Show HN: An interactive kids' book written in Emacs Org Mode
4 points
dskhatri
a year ago
5 comments
307.
▲
Ask HN: What do I need to know to be hired as a junior back-end web developer?
4 points
Woadray
5 years ago
1 comment
308.
▲
Show HN: Paper Console – Handmade thermal printer for news, weather, notes, more
(travismiller.design)
4 points
travmiller
2 months ago
discuss
309.
▲
Show HN: Klipse (pluggable client side evaluator) just hit 500 stars on GitHub
4 points
viebel
10 years ago
discuss
310.
▲
Show HN: Heypi – Like OpenClaw but for Your Team (Slack, Discord, etc.)
(github.com/hunvreus)
3 points
hunvreus
7 days ago
2 comments
311.
▲
PlayCTF – An open source Jeopardy style CTF creation and management platform
3 points
sdslabs
4 years ago
2 comments
312.
▲
Show HN: MeshCore Plays Pokémon: Collaborative Pokémon, no internet required
(github.com/IdreesInc)
3 points
IdreesInc
a month ago
discuss
313.
▲
Show HN: Interactive Terminal for AI – Let LLMs Drive TTYs
(github.com/mstsirkin)
3 points
mishutka
5 months ago
discuss
314.
▲
Show HN: Aiologic – GIL-powered* locking library for Python
(github.com/x42005e1f)
3 points
x42005e1f
6 months ago
discuss
315.
▲
Show HN: I spent 40 hours vibe coding after 40 years of traditional programming
(marcobenedetti.substack.com)
3 points
maxbene
10 months ago
discuss
316.
▲
Show HN: We built an AI-agent with a state machine instead of a giant prompt
(nomos.dowhile.dev)
3 points
chandralegend
a year ago
discuss
317.
▲
Show HN: Easier Setup for Stephen Marz's “RISC-V OS in Rust” Series
(github.com/kaycebasques)
3 points
kaycebasques
3 years ago
discuss
318.
▲
Show HN: Planetary CFD on a Phone
3 points
araes
9 years ago
discuss
319.
▲
Show HN: Doom Playable in a GitHub Readme
(kuber.studio)
2 points
kuberwastaken
5 months ago
3 comments
320.
▲
Show HN: Today is Friday What are you building?
2 points
cranberryturkey
4 months ago
2 comments
321.
▲
Show HN: A book that builds GPT-2, Llama 3, DeepSeek from scratch in PyTorch
2 points
s1lv3rj1nx
2 months ago
1 comment
322.
▲
Show HN: Database Queries from Brainfuck
(github.com/rthickling)
2 points
tradrich
3 months ago
1 comment
323.
▲
Show HN: Helices Create a New Model of Deterministic Computation [pdf]
(lambdalord.github.io)
2 points
bkaminsky
a year ago
1 comment
324.
▲
Show HN: Poopoo peepee Language – A vowel-based, programming language
(github.com/JureBevc)
2 points
neonian
a year ago
1 comment
325.
▲
Show HN: Escape the Room, bounded AI stats game
(github.com/AymanJabr)
2 points
AymanJabr
2 months ago
discuss
326.
▲
Show HN: Admiran: a pure, lazy functional language and self-hosting compiler
(github.com/taolson)
2 points
taolson
3 months ago
discuss
327.
▲
Show HN: CAML-Lint – a linter for narrative/quest JSON used in game design
(github.com/dkoepsell)
2 points
KoeppyLoco
5 months ago
discuss
328.
▲
Show HN: Claude Code HUD for VS Code
(github.com/stelcart)
2 points
ido
5 months ago
discuss
329.
▲
Show HN: Grainorder: A Kid-Friendly Unix Puzzle in Rust Scheme
(github.com/kae3g)
2 points
KeatonDunsford
7 months ago
discuss
330.
▲
Show HN: RIHU – Beyond RAG: Retrieval as Geometry, Not Vectors
(github.com/shinmaruko1997)
2 points
shinmaruko1997
8 months ago
discuss
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