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271.
▲
Pound – Light-weight reverse proxy, load balancer and HTTPS front-end
(github.com/graygnuorg)
2 points
smartmic
6 months ago
discuss
272.
▲
Console Raytracer in C++
(github.com/DinoZ1729)
2 points
reconnecting
8 months ago
discuss
273.
▲
Open source implementation of DeepMind's AlphaEarth geospatial model
(github.com/Brayden-Zhang)
2 points
brz_28_v5
9 months ago
discuss
274.
▲
OpenAI and Ollama compatible API powered by your ChatGPT plan
(github.com/RayBytes)
2 points
smoser
9 months ago
discuss
275.
▲
Lexe – Single Executable for Node
(github.com/Ray-D-Song)
2 points
synergy20
a year ago
discuss
276.
▲
Raylib vs. SDL – A libraries comparison by raylib author Ramon Santamaria
(gist.github.com)
2 points
u-Squared
a year ago
discuss
277.
▲
Show HN: An RPG written in C using raylib, with hot reloading
(github.com/mikedesu)
2 points
mikedesu
a year ago
discuss
278.
▲
Custom Game Engines: A Small Study
(gist.github.com)
2 points
ibobev
2 years ago
discuss
279.
▲
Ray Tracing In One Weekend v4.0.0 released
(github.com/RayTracing)
2 points
KittyCatCuddler
2 years ago
discuss
280.
▲
Ray: Unified framework for scaling AI and Python applications
(github.com/ray-project)
2 points
selvan
2 years ago
discuss
281.
▲
Rayon: Data-race free parallelization of sequential computations in Rust
(github.com/rayon-rs)
2 points
nateb2022
2 years ago
discuss
282.
▲
LLMPerf Leaderboard
(github.com/ray-project)
2 points
ZeljkoS
2 years ago
discuss
283.
▲
Ray Tracing in One Weekend Book Series
(github.com/RayTracing)
2 points
ibobev
3 years ago
discuss
284.
▲
Open Source Handbook for Leading Engineering Teams
(github.com/raylene)
2 points
rammy1234
3 years ago
discuss
285.
▲
Ray – an open source project for scaling AI workloads
(github.com/ray-project)
2 points
richardliaw
3 years ago
discuss
286.
▲
A small state-of-the-art study on custom engines
(gist.github.com)
2 points
mpweiher
3 years ago
discuss
287.
▲
Rayon is a data-parallelism library for Rust
(github.com/rayon-rs)
2 points
wslh
3 years ago
discuss
288.
▲
Raylib bindings to Scryer Prolog using library(FFI)
(github.com/aarroyoc)
2 points
triska
3 years ago
discuss
289.
▲
Rapid React App and Server Setup
(github.com/grayalienventures)
2 points
intpsoftware
4 years ago
discuss
290.
▲
Raylibr is an R package that wraps Raylib for videogames programming
(github.com/jeroenjanssens)
2 points
jeroenjanssens
4 years ago
discuss
291.
▲
Raylib vs. SDL – A Comparison
(gist.github.com)
2 points
generichuman
4 years ago
discuss
292.
▲
Show HN: A little multithreaded ray tracer written in a few lines of TypeScript
(github.com/MathisBullinger)
2 points
upzylon
4 years ago
discuss
293.
▲
Performance comparison of ray tracing in functional programming languages
(github.com/athas)
2 points
pjmlp
4 years ago
discuss
294.
▲
Raylib Version 4.0 Released
(github.com/raysan5)
2 points
Evansbee
5 years ago
discuss
295.
▲
PRayGround: GPU ray tracing framework using Nvidia OptiX 7
(github.com/sketchbooks99)
2 points
lnyan
5 years ago
discuss
296.
▲
Golang API for BladeRF
(github.com/erayarslan)
2 points
erayarslan
5 years ago
discuss
297.
▲
Ray 1.4.0
(github.com/ray-project)
2 points
robertnishihara
5 years ago
discuss
298.
▲
ASCII Ray Tracing in C++
(github.com/DinoZ1729)
2 points
ofou
5 years ago
discuss
299.
▲
Ruby Raytracer
(github.com/pawptart)
2 points
thunderbong
5 years ago
discuss
300.
▲
Show HN: A CLI that generates a vanilla HTML/CSS boilerplate
(github.com/BraydenTW)
2 points
braydentw
5 years ago
discuss
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