So, with the LucasArts shut down and a few other articles around the web, computer gaming is clearly a challenging industry. With the SimCity franchise, we saw the DRM debacle, with the LucasArts shutdown we see popular (3+ million activations) as not successful.<p>I ask, where do we go? Is gaming doomed to social gaming/FB cheesy/Zinga game levels? In app purchases to gain a stronghold is the norm?<p>I ask these questions in the context of looking at a recent obsession -- The Masterpieces of Infocom (http://en.wikipedia.org/wiki/Classic_Text_Adventure_Masterpieces_of_Infocom) Where game play was first rate, if old school.<p>Is computer gaming doomed?
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Ask HN - it's clear, status quo in gaming is f'sckd, how do we improve? | Heykuki News