I’ve been trying to speed up my LineageOS builds with IceCC, but haven’t had much luck. I know the cluster itself works because I’ve used IceCC for Linux kernel builds. There’s an old script called icecc-create-android-env ( around 12 years old, https://github.com/ragner/icecream/blob/android-build/client/icecc-create-android-env ) floating around GitHub, but it doesn’t seem compatible with modern Android build systems. Has anyone here managed to get IceCC working reliably for AOSP or LineageOS? Or is there a newer or alternative solution for distributed building on multiple machines? Any pointers or experiences would be greatly appreciated!
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Ask HN: Using IceCC (Or Equivalent) for Distributed AOSP/LineageOS Builds? | Heykuki News