Wanted to learn some Unity and implemented one of my favourite puzzle: sliding boxes (aka Rush Hour if you have the physical version) with over 2.5 million levels. No ads, data collection, payments, points - just play. It's using the amazing puzzle map database from Michael Fogleman: https://www.michaelfogleman.com/rush/#DatabaseDownload. The source code is open source at: https://github.com/itarato/slider/.
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Show HN: Simple sliding boxes puzzle game | Heykuki News