Here's the bottom line up front:
It's really just a spreadsheet that I was using as a checklist.
… But I turned it into a little game with a cool retro vibe, because people told me the spreadsheet was so super useful for them to “learn sales.”
I was inspired because I had a screenshot I posted on slack that become SUPER popular even though the text was really small & blurry – people kept asking for better quality.
I couldn't find my original doc, so I used an AI tool to OCR the old image, transform to csv, then threw it on the web & everybody said it was like the best Sales Training ever — even for devs & designers!
Eventually I turned it into a modern spreadsheet & then into a game, to make it more interactive and fun.
#1 on Product Hunt today: ‣ https://producthunt.com/posts/sales-likelihood-calculator
“Sales Likelihood Calculator”
I think the moral of the story is:
① Look for what your users / audience actually want. They kept asking me for a better version of a blurry screen shot.
② Take it all the way and turn it into a product, even if the product is simple.
③ Make your first (or newest) product Free if you can. Just make a simple product before you leverage that into a larger paid product.
You'll grow your audience, position yourself as an expert, and learn a ton along the way.
Here are some famous HN articles about Sales:
‣ Ask HN: What is your advice for a technical founder learning sales? – https://news.ycombinator.com/item?id=18241160
‣ Sales mistakes that software engineers make – https://news.ycombinator.com/item?id=18351891
Sincerely, Rowe Morehouse
PS: After you play the game, you can interpret your Score here: https://objections.dog/sales-pipeline-review – It shows you tactics & exactly what to do next when you are trying to get your sales prospects to BUY.
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