hi, I am working on an indie FPS game written 100% in Unreal's Blueprint visual scripting language. I did zero C++. (Yes, of course the Unreal Engine itself is all C++.) I tend to like the general idea of visual programming, so it was mostly fun to do. However there are plenty of UI/UX issues with the paradigm and the specific implementation in Blueprints.Who else has done visual programming for shipping projects? Blueprints? LabVIEW? Enso? Scratch? et. al.
(I am continually pushing new updates to the Steam version but there is also an old free demo zip on itch.io.)