Hi HN, when learning Golang (and topology), I ported a simple GOL in C (https://github.com/Jeadie/GoL) into Go. I then added a bunch of features
- Playing on other fundamental polygons (https://en.wikipedia.org/wiki/Fundamental_polygon#Examples_o...)
- Considering all possible update rules (of which, there are many).Looking to get back to this project soon. Would love some feedback + ideas.