The game, "Glitch and Rush" has been made in a few hours here and there.
I've been tinkering in GameDev for years, if not decades, but I never released anything. The goal here was simple:
- come up with a core mechanic
- implement a single level
- add some polishing
- RELEASE
I hope you'll enjoy it. BTW, my best time is 2min23s (yes, I'm bad at my own game, it's ok, I'm ok).