Frank Savage was a developer of a 90's game named "Strike Commander", and develop in this interview the complexity of making games with great tech' in an era when the OS limited the hardware...
The interview has been released in December 2019, but I wanted to share it to people that love the game, are interested in game dev', or just interested in CS :)
The link is here: http://fabiensanglard.net/sc_podcast/index.html