Basically, quit my job to develop games (something like a sabbatical). The game is simple: fly around, try to survive, unlock new planes by picking stars and new weapon bonuses by simply playing (and accumulating score).
The current version took me about 45 days to make, my girlfriend was doing the design/drawing parts.
Going to update it eventually, will add more enemy animations and juice up the bullets / projectiles (working on how to make those better - don't know yet).
I really messed up with marketing (kept some kind of dev diary, but was not publishing it anywhere) so I don't think I can recover from that, but it was a valuable lesson. I'll be posting my daily progress everywhere when I'll be working on my next project.
Google play (runs smoothly, offers achievements and leaderboards): https://play.google.com/store/apps/details?id=com.coldwild.frequentflyer&referrer=utm_source=hn
Try it online (albeit with some lag, working on fixing it): http://coldwild.com/flyer/
Vote on Greenlight (if you liked it): http://steamcommunity.com/sharedfiles/filedetails/?id=744697163
Any feedback is appreciated (don't hold back). Thanks!